Tomorrow, and Tomorrow, and Tomorrow: A novel
Tomorrow, and Tomorrow, and Tomorrow: A novel
Author: Zevin, Gabrielle
Color: Multicolor
Binding: Hardcover
Number Of Pages: 416
Release Date: 05-07-2022
Details: Product Description NEW YORK TIMES BEST SELLER •WINNER OF THE GOODREADS CHOICE AWARD • Sam and Sadie—two college friends, often in love, but never lovers—become creative partners in a dazzling and intricately imagined world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality. It is a love story, but not one you have read before. "Delightful and absorbing." —The New York Times • "Utterly brilliant." —John Green One of the Best Books of the Year: The New York Times, Entertainment Weekly, TIME, GoodReads, Oprah Daily From the best-selling author of The Storied Life of A. J. Fikry: On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn’t heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won’t protect them from their own creative ambitions or the betrayals of their hearts. Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin’s Tomorrow, and Tomorrow, and Tomorrow examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Amazon.com Review An Amazon Best Book of July 2022: I’m not a gamer, I will likely never be a gamer, but this book about childhood friends who bond over gaming in a hospital and later go on to build a video game empire, stole my heart and buoyed my spirits. This is a story of how friendship—in all of its messy misunderstandings, mistakes, and mishaps—gives Sam Masur and Sadie Green the fire to pursue their dreams, to be brave and overcome ridicule, to be the best they can be. Along the way they must reckon with what life throws at them: heartache and heartbreak, ambition and bravado, success and failure, jealousy and admiration. I devoured this book, and afterwards walked with a bounce in my step, a full heart, and the buzzy feeling of having discovered one of the best books on friendship—the complexity and the glory--I’ve ever read. —Al Woodworth, Amazon Editor Review WINNER OF THE GOODREADS CHOICE AWARD • NEW YORK TIMES BEST SELLER • One of the Best Books of the Year: The New York Times, TIME, Buzzfeed, Entertainment Weekly, Oprah Daily, Slate, Self.com, Bookpage, Kirkus, SheReads, GoodReads, Goop, and The What List A New York Times Notable Book of the Year • A Jimmy Fallon Book Club Pick • A Time Must-Read Book of the Year • A Washington Post Notable Work of Fiction • BookPage Best Fiction of the Year "Delightful and absorbing...Zevin burns precisely zero calories arguing that game designers are creative artists of the highest order. Instead, she accepts that as a given, and wisely so, for the best of them plainly are...Expansive and entertaining...Dozens of Literary Gamers will cherish the world she’s lovingly conjured. Meanwhile, everyone else will wonder what took them so long to recognize in video games the beauty and drama and pain of human creation." —Tom Bissell, The New York Times "A tour de force... A moving demonstration of the blended power of fiction and gaming....Zevin describes herself as 'a lifelong gamer.' That level of experience could very well have produced a story of hermetically sealed nostalgia impenetrable to anyone who doesn’t still own a copy of 'Space Invaders.' But instead, she’s written a novel that draws any curious reader into the pioneering days of a vast entertainment industry too often scorned by bookw
EAN: 9780593321201
Package Dimensions: 9.5 x 6.5 x 1.5 inches
Languages: English